Animation 
The use of multiple frames of sequential images put together to give the illusion of fluid movement—much like a short video clip. < back >
Banding / Linear Banding 
An unwanted pattern in the planned effect that runs in the direction of the lens. Depending on the effect, this pattern is static while the effect is taking place. This is primarily due to to a resolution mismatch between the interlaced image and the imaging device. < back >
Binocular / Binocular Disparity 
Seeing with two eyes. This allows humans to see the world in 3D depth. < back >
Checkerboard Banding 
An unwanted visible pattern that runs both vertically and horizontally. It is similar to linear banding but is caused by a resolution mismatch and the imaging device itself. < back >
Color Leakage 
An unwanted or poor registration between colors. When colors are not in correct registration alignment, one or more colors can appear to be out of time or become visible before the other(s) as the effect takes place. < back >
Direct-to-lens
The use of any printing process that prints directly onto the flat surface of the lenticular lens material. This is most common in offset printing. < back >
DPI
Dots-per-Inch. < back >
Filler Space
In an interlaced print, a technique that utilizes a neutral stripe of printed information to separate multiple frames of images from each other in order to minimize "ghosting." < back >
Flip 
A lenticular effect that, in its simplest form, contains two images and shows them one at a time to the viewer as his viewing angle to the lens sheets changes. Images can have more than one flip effect. < back >
Gauge
The thickness of a sheet of lens. < back >
Ghosting 
Seeing two or more images at the same time from a single viewpoint in a lenticular image. This is caused by several problems including poor registration or a pitch mismatch, images with too much contrast, the use of too many images/frames, and/or exceeding the resolution capabilities of your output device in conjunction with a particular lens sheet. < back >
Interlacing 
The process of striping and arranging printed information to a given pitch to match a lenticular lens.
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Keyplane
In a 3D image, the plane that appears to be most in focus with other planes appearing to be in front and/or behind it. < back >
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